It might not be unreasonable to say that horror is the most challenging genre to develop a game within. While there are a number of generally agreed upon rules for what makes a good action, adventure, ...
As spotted by PureXbox, the senior developer announced yesterday (November 29) that he is “thrilled to announce” he has joined the “incredible team and studio” as design director on its latest project ...
In celebration of the seminal sci-fi horror movie Alien’s 45th anniversary, Ridley Scott’s film is back in movie theaters. I saw it over the weekend, and even though it’s a movie I’ve seen countless ...
Rare announced Everwild in November 2019 at X019 and we haven't heard much on the game since it was announced. Late last year Simon Woodroffe who worked as the creative director on the game left the ...
Few video games capture the essence of their inspiration quite like Alien: Isolation. Creative Assembly’s 2014 survival horror looks as if it were made by the set designers of Ridley Scott’s movie ...
Few video games capture the essence of their inspiration quite like Alien: Isolation. But it’s the groundbreaking use of the xenomorph that makes the 2014 survival horror game such a triumph; this ...
The writer behind Alien: Isolation has given an explanation of why the game is so long, as a sequel to a different Alien game emerges. Alien: Isolation is one of the best examples of how to ...
Across the many stories set in the Alien universe, there’s evidence to suggest the xenomorphs are part of some kind of hivemind that, at some level, operates as a collective consciousness. The same ...
Alien: Isolation creative director Al Hope announced Alien: Isolation 2 via X (formerly Twitter) with a short statement celebrating the original’s anniversary. The message ends with: “Today, I’m ...