// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..) // (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context ...
I am using ImGUI for both on-screen and off-screen rendering. The on-screen is rendered in screen-space as usual. The off-screen is for text and whatnot that I display on a billboard, posed in virtual ...
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