Tutorial (6 parts) about programming a game in pascal / lazarus using SDL2. The repository contains the source code for all 6 parts. Because this was the best complete tutorial i found on the net ...
This project was created for my COSC1226: Real-Time Rendering and 3D Game Programming at RMIT. Besides SDL2 and the use of GLText for the HUD, this was made completely from scratch with custom shaders ...
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