This tutorial shows you, step by step, how to use the assets included in this sample to construct a forest stream environment. Start by blocking out the main shapes of the terrain. Use the Set Height ...
Properties { _Color("Color", Color) = (1,1,1,1) _AmbientColor("Ambient Color", Color) = (1,1,1,1) _Glossiness("Smoothness", Range(0,1)) = 0.5 _Metallic("Metallic ...
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