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Creating a movement script in Unity allows you to control a player or object using keyboard input. Below are two common approaches — one using Rigidbody physics and another using CharacterController for smooth movement.
Rigidbody-Based Movement
Steps:
Attach a Rigidbody component to your player GameObject.
Create a new C# script named PlayerMovement.
Add the following code:
using UnityEngine;public class PlayerMovement : MonoBehaviour{public float speed = 5f;public Rigidbody rb;void Update(){MovePlayer();}void MovePlayer(){float moveX = Input.GetAxis("Horizontal");float moveZ = Input.GetAxis("Vertical");Vector3 movement = new Vector3(moveX, 0, moveZ) * speed * Time.deltaTime;rb.MovePosition(transform.position + movement);}}Copied!✕CopyTip: Ensure rb is assigned in the Inspector and that the Rigidbody is set to Interpolate for smoother motion.
CharacterController-Based Movement
Steps:
Movement Script in C# for Unity · GitHub
Dec 17, 2015 · Movement Script in C# for Unity. GitHub Gist: instantly share code, notes, and snippets.
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See results only from gist.github.comAdd a movement script - Unity Learn
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Code sample
void Update() {float h = Input.GetAxisRaw(“Horizontal”);float v = Input.GetAxisRaw(“Vertical”);gameObject.transform.position = new Vector2 (transform.position.x + (h * speed),transform.position.y + (v * speed));...Creating Simple 2D Player Movement and Jumping in …
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Watch full videoJul 31, 2024 · In this comprehensive guide, you'll learn how to create your first movement script using the W, A, S, and D keys. Perfect for beginners, this tutorial covers the basics of scripting in...
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