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  1. Python provides several libraries for drawing and creating graphics. One of the most popular and beginner-friendly libraries is the Turtle graphics library. Turtle graphics is an implementation of the popular geometric drawing tools introduced in Logo, developed by Wally Feurzeig, Seymour Papert, and Cynthia Solomon in 1967. It allows users to create pictures and shapes by providing them with a virtual canvas and an onscreen pen called the turtle.

    Getting Started with Turtle

    To start using the Turtle library, you need to import it into your Python environment. Here is a simple example to get you started:

    import turtle

    # Create a screen object
    screen = turtle.Screen()

    # Create a turtle object
    t = turtle.Turtle()

    # Move the turtle forward by 100 units
    t.forward(100)

    # Turn the turtle left by 90 degrees
    t.left(90)

    # Move the turtle forward by 100 units
    t.forward(100)

    # Close the turtle graphics window
    turtle.done()
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    Drawing Shapes

    You can use the Turtle library to draw various shapes. For example, to draw a square, you can use the following code:

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