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Below is a simple Python program to create a Snake Game using the turtle module. This game is beginner-friendly and demonstrates basic game development concepts.
import turtleimport timeimport random# Screen setupscreen = turtle.Screen()screen.title("Snake Game")screen.bgcolor("black")screen.setup(width=600, height=600)screen.tracer(0) # Turns off screen updates for smoother animation# Snake headhead = turtle.Turtle()head.shape("square")head.color("green")head.penup()head.goto(0, 0)head.direction = "Stop"# Foodfood = turtle.Turtle()food.shape("circle")food.color("red")food.penup()food.goto(0, 100)# Snake body segmentssegments = []# Score variablesscore = 0high_score = 0# Display scorepen = turtle.Turtle()pen.speed(0)pen.color("white")pen.penup()pen.hideturtle()pen.goto(0, 260)pen.write("Score: 0 High Score: 0", align="center", font=("Courier", 24, "normal"))# Functions to move the snakedef move():if head.direction == "up":y = head.ycor()head.sety(y + 20)if head.direction == "down":y = head.ycor()head.sety(y - 20)if head.direction == "left":x = head.xcor()head.setx(x - 20)if head.direction == "right":x = head.xcor()head.setx(x + 20)def go_up():if head.direction != "down":head.direction = "up"def go_down():if head.direction != "up":head.direction = "down"def go_left():if head.direction != "right":head.direction = "left"def go_right():if head.direction != "left":head.direction = "right"# Keyboard bindingsscreen.listen()screen.onkey(go_up, "Up")screen.onkey(go_down, "Down")screen.onkey(go_left, "Left")screen.onkey(go_right, "Right")# Main game loopwhile True:screen.update()# Check for collision with bordersif (head.xcor() > 290 or head.xcor() < -290 orhead.ycor() > 290 or head.ycor() < -290):time.sleep(1)head.goto(0, 0)head.direction = "Stop"# Reset segments and scorefor segment in segments:segment.goto(1000, 1000)segments.clear()score = 0pen.clear()pen.write(f"Score: {score} High Score: {high_score}", align="center", font=("Courier", 24, "normal"))# Check for collision with foodif head.distance(food) < 20:x = random.randint(-290, 290)y = random.randint(-290, 290)food.goto(x, y)# Add a new segment to the snake bodynew_segment = turtle.Turtle()new_segment.speed(0)new_segment.shape("square")new_segment.color("grey")new_segment.penup()segments.append(new_segment)# Update scorescore += 10if score > high_score:high_score = scorepen.clear()pen.write(f"Score: {score} High Score: {high_score}", align="center", font=("Courier", 24, "normal"))# Move the end segments first in reverse orderfor index in range(len(segments) - 1, 0, -1):x = segments[index - 1].xcor()y = segments[index - 1].ycor()segments[index].goto(x, y)# Move segment at index 0 to where the head isif len(segments) > 0:x = head.xcor()y = head.ycor()segments[0].goto(x, y)move()# Check for collision with body segmentsfor segment in segments:if segment.distance(head) < 20:time.sleep(1)head.goto(0, 0)head.direction = "Stop"# Reset segments and scorefor segment in segments:segment.goto(1000, 1000)segments.clear()score = 0pen.clear()pen.write(f"Score: {score} High Score: {high_score}", align="center", font=("Courier", 24, "normal"))time.sleep(0.1)turtle.done()Copied!✕Copy Easy Games in Python - AskPython
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